HEMA Game Archive


How the game is played/scored. This should be information about WHAT to do, but please save WHY for the "Design" field.

Additional rules could be added because:
- You've decided that the game is better in every way with the new rule.
- You found a *slight* tweak that makes a small difference in a meaningful way. (If it's a big enough change just make a new game and tag it as a variant of this one.)


Why the rules are designed the way they are. What are the core skills targeted, and possible weaknesses.
Descriptions of the design iterations, failed attempts, or changes in thoughts are also helpful to other coaches.


Notes on what coaches have noticed playing this game with their students.


Video or article links

La longue épée

Uploaded by Adrien Pommellet on 2022-12-22
Tags:   ansetzen | thrust |


Fence a 5 point match where the only scoring action is the thrust to the chest. Half-swording and wrestling actions, be it body slams, throws, or arm grabs, are banned.

Design (added 2022-12-22 by Adrien Pommellet)

Removing right of way leads to a greater emphasis on counter-attacks and thrusts with opposition. Since the whole body is now a target, thrusts to limbs will become more common as well.

to Wat?
HEMA Game Archive
Developed by Sean Franklin
GD4H project