How the game is played/scored. This should be information about WHAT to do, but please save WHY for the "Design" field.
Additional rules could be added because:
- You've decided that the game is better in every way with the new rule.
- You found a *slight* tweak that makes a small difference in a meaningful way. (If it's a big enough change just make a new game and tag it as a variant of this one.)
Fencing version of das Grubline.
Other than the footwork constraints it is sparring as normal.
You'll quickly see the disparity in those fighters who have a lot of ways to move, and those who are very rigid. There are a LOT of different strategies for each to employ with motion, but they break people's normal patterns and some are more flexible than others.