Tag: CLA

  • CLA Adventures with the Zornhaw

    Over the last week or so, we have been going over the zornhaw at my club, and I wanted to go through some of the process of trying to find a game that encourages people to do it without explicitly telling them to do it. By that I mean I’m trying to avoid things like…

  • Cool New Feature: HEMA Games Archive

    Cool New Feature: HEMA Games Archive

    I’m proud to share a new feature I’ve been working hard on: the HEMA Games Archive

  • The Direct Attack Drill is Special: Self-Scaling Games

    The direct attack drill is a drill that I was first introduced to by Adrien Pommellet, who learned it from a Giovanni Rapisardi video. I later read about it in the book Make the Cut by John Chow, in reference to modern Sabre fencing. Over the last couple of years, we have used this game…

  • Buy-in: Implicit Rules in Games and Drills

    The idea of “buy-in” is something that I think a lot about when designing drills and games, so in this article I’d like to give a clear definition and breakdown of what I mean when I talk about buy-in. I don’t want to create a definition that everyone has to use, but this will be…

  • Fencer vs Fighter: A Case Study on How Adding More Options Can Make You Worse

    This is an interesting case that has come to light over the past several months for me, which involves two games: Soviet Foil Drill (SFD), and Fencer vs Fighter (FvF).  SFD: One side has a sword and the other doesn’t, sword side tries to land a hit to the head, if they hit they win,…

  • Ecological Approach Primer

    This article is meant to be a brief intro which helps readers get their feet wet in the idea of the ecological approach to motor skill acquisition. There is no way that I can give this subject the proper treatment that it deserves in such a short time, but I think it’s necessary to have…